public class SeeProofInventory extends AbstractInventory<SeeProofHolder>
AbstractInventory.NegativityInventory
INVENTORIES
Constructor and Description |
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SeeProofInventory() |
Modifier and Type | Method and Description |
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void |
manageInventory(InventoryClickEvent e,
Material m,
Player p,
SeeProofHolder nh)
Event called when click and already checked
(Check done: item/Inventory exist, available slot)
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void |
openInventory(Player p,
Object... args)
Open the inventory to the specified player.
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actualizeInventory, closeInventory, getType, isInstance, load
public void openInventory(Player p, Object... args)
AbstractInventory
openInventory
in class AbstractInventory<SeeProofHolder>
p
- the player that will see the inventoryargs
- if there is something requiredpublic void manageInventory(InventoryClickEvent e, Material m, Player p, SeeProofHolder nh)
AbstractInventory
manageInventory
in class AbstractInventory<SeeProofHolder>
e
- the called eventm
- the material of the clicked itemp
- the playernh
- the holder