@Deprecated public class EntityRayBuilder extends AbstractRayBuilder<EntityRayBuilder,EntityRay>
maxDistance, position, vector, w| Constructor and Description | 
|---|
EntityRayBuilder(Location position,
                @Nullable Entity entity)
Deprecated.  
Create a new BlockRayBuilder 
 | 
EntityRayBuilder(Location position,
                Vector vector)
Deprecated.  
Create a new BlockRayBuilder 
 | 
EntityRayBuilder(Player p)
Deprecated.  
Create a new BlockRayBuilder 
 | 
| Modifier and Type | Method and Description | 
|---|---|
EntityRay | 
build()
Deprecated.  
Build BlockRay 
Warn: this method have to be runned as sync.  | 
EntityRayBuilder | 
bypassEntities(Entity... entities)
Deprecated.  
Add entity that bypass the ray 
 | 
EntityRayBuilder | 
onlyPlayers(boolean b)
Deprecated.  
Change which entity are selected 
 | 
EntityRayBuilder | 
searched(Entity searched)
Deprecated.  
Change which entity are selected 
 | 
maxDistance, vectorpublic EntityRayBuilder(Location position, @Nullable Entity entity)
position - the started position of rayentity - which will give the rotation (and so the vector)public EntityRayBuilder(Player p)
p - the player where the ray startpublic EntityRayBuilder onlyPlayers(boolean b)
b - true if we are only looking for playerspublic EntityRayBuilder bypassEntities(Entity... entities)
entities - all entities that should bypass raypublic EntityRayBuilder searched(Entity searched)
searched - the searched entitypublic EntityRay build()
build in class AbstractRayBuilder<EntityRayBuilder,EntityRay>